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Animating with Flash MX: Professional Creative Animation by Alex Michael PDF

By Alex Michael

ISBN-10: 0080499120

ISBN-13: 9780080499123

ISBN-10: 0240519051

ISBN-13: 9780240519050

While you are a certified animator and wish to profit to exploit the Flash atmosphere as a automobile in your artistic paintings then this is often the e-book for you. It will get you on top of things speedy with the fundamentals of ways to exploit Flash MX to animate, so that you can begin focusing on how most sensible to translate your animation abilities to this medium.

The concepts proven in the course of the booklet building up in ability point speedy, displaying you truly and concisely the best method to translate your animations into Flash with the point of interest closing at the value of inventive animation techniques.

Benefit from Sprite Interactive's wealth of assistance and tips from their wide selection Flash animation paintings and winning education classes. the right way to observe those ideas on your personal paintings, find out how to make your characters run in Flash, velocity them up and gradual them down, lead them to stumble as they stroll, express their anger or worry, lead them to come to life.

Alex Michael, Lead Animator and MD of Sprite Interactive (www.sprite.net), exhibits you the way to accomplish the entire inventive abilities of conventional animation utilizing Flash so that you can create paintings for a wide selection of latest and cutting edge systems, together with PocketPCs and interactive television, in addition to video and the net. The unfastened CD comprises all of the documents you want to try out every thing within the booklet for your self, in addition to worthwhile time and cash saving animation strategies and instruments.

Make convinced you're on the leading edge of animation and push your artistic talents to the sting, that will animate effectively in Flash, purchase this ebook.

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Extra resources for Animating with Flash MX: Professional Creative Animation Techniques

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Minimum Area – The number of surrounding pixels to consider when allocating a colour to a pixel. Curve Fit – Determines how smoothly curves are drawn. Corner Threshold – Determines whether sharp edges are retained or smoothed. 5. The bitmap will be converted to a vector. 6. Now that the graphic is converted, select the white background areas of the picture and press delete to remove them. 29 Chapter 2: Basic animation techniques in Flash MX It is worth remembering that complex bitmap images are not good candidates for conversion into vectors unless you would like to substantially reduce the number of colours, and also that Flash can compress bitmap images itself, meaning they can be used without significantly increasing the file size.

The green bar stops as it passes over the higher bars as it takes longer to load these parts of the movie. You can optimise playback in a number of ways, here are a number of tips for optimisation: • • • • • Use symbols for every repeated element in your movie. Use alpha channels sparingly as they take a lot of processing. When you embed fonts select only the characters you need. Use tweened animation – this uses less memory than frame-by-frame animation. Group elements wherever you can. 40 Animating with Flash MX: Professional Creative Animation Techniques • • • • Use library symbols for elements that appear more than once to reduce the file size of your movie.

Move the text to above the stage, holding down shift while you move it; this is the initial state of the text. 4. Now check that the text in frame 10 is in the correct final position. To create a motion tween all you need to do is highlight the in-between frames between keyframe 1 and keyframe 10 and choose Insert>Create Motion Tween. Leave frames 10 to 20 as they are in the Text layer. 5. Now use the Controller (Window>Toolbars>Controller) to preview the animation you have created. To create a fade-in effect: 1.

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Animating with Flash MX: Professional Creative Animation Techniques by Alex Michael


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