By Paul Trebilcox-Ruiz
This exclusive brief publication walks you thru developing impressive leisure apps for one of many most recent Android systems. Android television Apps improvement: development Media and video games will demystify the various most modern APIs and current the instruments precious for development purposes that run on Android TV.
Walking via instance functions, you are going to examine the vocabulary essential to resolve real-world difficulties and the way to offer your content material at the tv via Android. as well as useful code examples, you'll know about quite a few layout issues that may make utilizing your apps an stress-free adventure for users.
What you'll learn:
easy methods to layout for Android TV
the way to create a media app for Android TV
What are the sport design/development concerns for Android TV
the best way to distribute Android television apps
Audienceevelopers with a few event with Android improvement who're attracted to development functions for the Android television platform.
Read Online or Download Android TV Apps Development: Building for Media and Games (Protocollen Voor De Ggz) PDF
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Additional resources for Android TV Apps Development: Building for Media and Games (Protocollen Voor De Ggz)
Pick a path for Project Location and then click on Next. On the next screen, you will need to pick the form factors that your app will support. 0 (Lollipop). On the same screen, deselect the Phone and Tablet item and then click Next. In Chapter 1, you had Android Studio create an Android TV activity, which in turn created an entire Android TV demo application. For the Media Player application, click on Add No Activity and then click Finish. When Android Studio creates the project, you will have the base structure for your app, but it will be mostly devoid of source files.
Once you have both member variables initialized, you can call setVideoPath on the VideoView to set the Video object’s URL as the media source. getSerializableExtra( VideoDetailsFragment. getVideoUrl() ); Building the Playback Control Fragment In order to compile your app, you will need to make PlayerControlsFragment. Create a new Java class under your package directory named PlayerControlsFragment and have it extend PlaybackOverlayFragment. PlaybackOverlayFragment contains an ObjectAdapter that vertically stacks rows of action buttons, making it a convenient way to display controls over your content for your user to interact with.
Building the BrowseFragment Class Provided by the Leanback Support library, the BrowseFragment class makes up one of the core parts of an Android TV media app. While it acts as a single fragment in use, it is actually composed of two fragments: a RowsFragment and a HeadersFragment. The RowsFragment displays rows of customized cards representing your content, and each row has a header CHAPTER 3: Building a Media App 25 above it that is typically used for displaying a category name. Those headers are also used to populate the HeadersFragment, which makes up the teal fast lane panel that you see when you run the application up to this point.
Android TV Apps Development: Building for Media and Games (Protocollen Voor De Ggz) by Paul Trebilcox-Ruiz